Description
Without instruction, kids create. Without boundaries, they grow. Without restraint, amazing things happen. Thats the thinking behind the open-ended Inventors Box. The 7 fun challenges inside the kit will inspire them to use their imagination, think for themselves, and solve problems creatively. Help them unleash their inner Einstein and watch their 7 cool projects come to life! Kids will be asked to invent a robot, musical instrument, machine, new gameand more Each kit contains 7 cards with a number of prompts on each card challenging them to make something unique To help them, kids will find paper, twine, rubber bands, metal brads, plastic eyesand morein order to come up with their 7 inventions Kit includes 5 pieces paper, 3 pieces foam, 4.3 yd (3.9 m) cotton twine, 10 rubber bands, 4 plastic eyes, 4 mini thread spools, 8 wood craft sticks, 4 chenille stems, 3 feathers, 1 paper tube, 10 ft (3 m) washi tape, 8 metal brads, 5 paper straws, 6 yd (5.4 m) acrylic yarn, 4 pom poms, 4 pieces double-sided tape , 7 challenge cards The Inventor’s Box can help improve STEM/STEAM skill sets by keeping kids so engaged they don’t even know they’re learning. By taking advantage of a kid’s natural interest in building toys, this kit allows them to use their imagination and inspires them to think for themselves. STEM is an acronym for Science, Technology, Engineering, and Math – skills that kids must adopt in order to stay relevant in today’s tech-centic world. At Ann Williams, we’re big advocated of STEM and the expansion to STEAM, adding the “A” for Arts. After all, our CEO is a Mechanical Engineer and Mom!